My friend and I have dived into an exciting journey to create our own game, fully controlled by a combination of sensors. We've created a Unity Game that integrates a joystick, an MPU sensor, and an Arduino, allowing us full control over its mechanics. Our game features three unique modes: a free-driving mode, a coin-collecting adventure, and a helicopter piloting experience.
In this setup, the joystick and MPU sensor used for navigation in the game world through Arduino, enabling bidirectional communication where both the Arduino and the computer send data to each other. Users can choose which LEDs to activate, which correspond to the coin locations in the virtual world—deactivating once the coins are collected. For the helicopter piloting mode, the MPU sensor determines the helicopter's direction, while the joystick manages its movement.
This project has not only allowed us to develop games but also to explore how we can enhance game immersion using affordable and accessible sensors.

