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Encanto Pedal is a game that motivates children undergoing chemotherapy to stay active during their treatment days at the hospital. The game encourages physical activity by pausing whenever the cycling stops and requiring users to raise their hands at specific times, all while engaging with the popular movie “Encanto” in a gamified format. The system's modular design allows for easy adaptation to different age groups by altering the storyline.

Instead of using expensive cadence sensors, I engineered my own by installing a distance sensor on the bicycle frame. This sensor measures the proximity as the pedal cycles past, calculating the time until it comes around again. Short intervals indicate a fast pace, and longer ones a slower pace. I also integrated a Microsoft Kinect 2 sensor to track hand movements.

I developed this game as part of my graduation thesis in Media and Visual Arts. I managed the entire creation process, from initial design and sketches to coding and hardware development.

February 2023 - May 2023

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