I've created a multiplayer VR game designed to encourage children to stay physically active, and I personally managed every stage of its development. This included conceptualizing the game’s core mechanics, designing the virtual environment, sourcing and tailoring assets to align with the game's lively and engaging theme, and programming the VR functionality. In this virtual application, players are split into three teams—blue, yellow, and green. The core of the game revolves around a thrilling timed race where players collect fruits to rack up points. The player who gathers the most points before time runs out wins. This game was developed using Unity 3D, the Oculus SDK, and online database servers to enable multiplayer functionality.
The video above displays an early prototype of the project. This project was revised and sold to the Kızılay Maden Suyu Company, which then featured it at the Istanbul Marathon.
